Ethan Heyman-Heybyrne Game Design Portfolio

Level and Environment design

Game Projects Showcase

Explore my game design portfolio showcasing work I have created.

Pyramid Scheme

Rouge-like dungeon crawler made in Unreal Engine 5 with BluePrints, fight your way through hordes of enemies to level up gear of your choice, to break free of the simulation. I designed the AI enemies, Levels, combat, UI and general gameplay/mechanics.

Paws of despair

In this Short 2.5D unreal engine game, play as a cat that must retrieve an item for the future of his home world. You find yourself in a odd world that isn't what it seems. Platforming through danger to escape the worlds inhabitants. I created rigged and animated the cat, and created the gameplay mechanics using blueprints.

Group project of 3 people. 2.5D platformer made in Unity C# I created 3D models that are used throughout the levels and designed 2 of the 4 levels in this game. The player must dive deeper into the levels of hell such as gluttony and greed to try and escape.

Rest In Hell